Point Cloud Processing
Processing 3D point cloud data
Related Topics (3D Vision)
Top Papers
4D Gaussian Splatting for Real-Time Dynamic Scene Rendering
Guanjun Wu, Taoran Yi, Jiemin Fang et al.
Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering
Tao Lu, Mulin Yu, Linning Xu et al.
GS-SLAM: Dense Visual SLAM with 3D Gaussian Splatting
Chi Yan, Delin Qu, Dong Wang et al.
Text-to-3D using Gaussian Splatting
Zilong Chen, Feng Wang, Yikai Wang et al.
Feature 3DGS: Supercharging 3D Gaussian Splatting to Enable Distilled Feature Fields
Shijie Zhou, Haoran Chang, Sicheng Jiang et al.
HAC: Hash-grid Assisted Context for 3D Gaussian Splatting Compression
Yihang Chen, Qianyi Wu, Weiyao Lin et al.
GPS-Gaussian: Generalizable Pixel-wise 3D Gaussian Splatting for Real-time Human Novel View Synthesis
Shunyuan Zheng, Boyao ZHOU, Ruizhi Shao et al.
Multi-Scale 3D Gaussian Splatting for Anti-Aliased Rendering
Zhiwen Yan, Weng Fei Low, Yu Chen et al.
Paint3D: Paint Anything 3D with Lighting-Less Texture Diffusion Models
Xianfang Zeng, Xin Chen, Zhongqi Qi et al.
Pixel-GS Density Control with Pixel-aware Gradient for 3D Gaussian Splatting
Zheng Zhang, WENBO HU, Yixing Lao et al.
8976 PointAttN: You Only Need Attention for Point Cloud Completion
Jun Wang, Ying Cui, Dongyan Guo et al.
Point Cloud Mamba: Point Cloud Learning via State Space Model
Tao Zhang, Haobo Yuan, Lu Qi et al.
ConsistNet: Enforcing 3D Consistency for Multi-view Images Diffusion
Jiayu Yang, Ziang Cheng, Yunfei Duan et al.
RGBD GS-ICP SLAM
Seongbo Ha, Jiung Yeon, Hyeonwoo Yu
Open3DSG: Open-Vocabulary 3D Scene Graphs from Point Clouds with Queryable Objects and Open-Set Relationships
Sebastian Koch, Narunas Vaskevicius, Mirco Colosi et al.
Towards Compact 3D Representations via Point Feature Enhancement Masked Autoencoders
Yaohua Zha, Huizhen Ji, Jinmin Li et al.
Point Cloud Pre-training with Diffusion Models
xiao zheng, Xiaoshui Huang, Guofeng Mei et al.
Text2Loc: 3D Point Cloud Localization from Natural Language
Yan Xia, Letian Shi, Zifeng Ding et al.
3DGUT: Enabling Distorted Cameras and Secondary Rays in Gaussian Splatting
Qi Wu, Janick Martinez Esturo, Ashkan Mirzaei et al.
SubT-MRS Dataset: Pushing SLAM Towards All-weather Environments
Shibo Zhao, Yuanjun Gao, Tianhao Wu et al.
RangeLDM: Fast Realistic LiDAR Point Cloud Generation
Qianjiang Hu, Zhimin Zhang, Wei Hu
GaussianWorld: Gaussian World Model for Streaming 3D Occupancy Prediction
Sicheng Zuo, Wenzhao Zheng, Yuanhui Huang et al.
On the Error Analysis of 3D Gaussian Splatting and an Optimal Projection Strategy
Letian Huang, Jiayang Bai, Jie Guo et al.
Point-SAM: Promptable 3D Segmentation Model for Point Clouds
Yuchen Zhou, Jiayuan Gu, Tung Chiang et al.
EVER: Exact Volumetric Ellipsoid Rendering for Real-time View Synthesis
Alexander Mai, Peter Hedman, George Kopanas et al.
SplatAD: Real-Time Lidar and Camera Rendering with 3D Gaussian Splatting for Autonomous Driving
Georg Hess, Carl Lindström, Maryam Fatemi et al.
GaussianOcc: Fully Self-supervised and Efficient 3D Occupancy Estimation with Gaussian Splatting
Wanshui Gan, Fang Liu, Hongbin Xu et al.
Scaling Diffusion Models to Real-World 3D LiDAR Scene Completion
Lucas Nunes, Rodrigo Marcuzzi, Benedikt Mersch et al.
MesonGS: Post-training Compression of 3D Gaussians via Efficient Attribute Transformation
Shuzhao Xie, Weixiang Zhang, Chen Tang et al.
DVLO: Deep Visual-LiDAR Odometry with Local-to-Global Feature Fusion and Bi-Directional Structure Alignment
Jiuming Liu, Dong Zhuo, Zhiheng Feng et al.
Speedy-Splat: Fast 3D Gaussian Splatting with Sparse Pixels and Sparse Primitives
Alex Hanson, Allen Tu, Geng Lin et al.
DrivingForward: Feed-forward 3D Gaussian Splatting for Driving Scene Reconstruction from Flexible Surround-view Input
Qijian Tian, Xin Tan, Yuan Xie et al.
LiDAR-PTQ: Post-Training Quantization for Point Cloud 3D Object Detection
Sifan Zhou, Liang Li, Xinyu Zhang et al.
Three Pillars Improving Vision Foundation Model Distillation for Lidar
Gilles Puy, Spyros Gidaris, Alexandre Boulch et al.
SPAR3D: Stable Point-Aware Reconstruction of 3D Objects from Single Images
Zixuan Huang, Mark Boss, Aaryaman Vasishta et al.
3D-HGS: 3D Half-Gaussian Splatting
Haolin Li, Jinyang Liu, Mario Sznaier et al.
SHAP-EDITOR: Instruction-Guided Latent 3D Editing in Seconds
Minghao Chen, Junyu Xie, Iro Laina et al.
PointRWKV: Efficient RWKV-Like Model for Hierarchical Point Cloud Learning
Qingdong He, Jiangning Zhang, Jinlong Peng et al.
LaneCPP: Continuous 3D Lane Detection using Physical Priors
Maximilian Pittner, Joel Janai, Alexandru Paul Condurache
3D Paintbrush: Local Stylization of 3D Shapes with Cascaded Score Distillation
Dale Decatur, Itai Lang, Kfir Aberman et al.
CAT-3DGS: A Context-Adaptive Triplane Approach to Rate-Distortion-Optimized 3DGS Compression
Yu-Ting Zhan, Cheng-Yuan Ho, He-Bi Yang et al.
Sat2Scene: 3D Urban Scene Generation from Satellite Images with Diffusion
Zuoyue Li, Zhenqiang Li, Zhaopeng Cui et al.
Motion2VecSets: 4D Latent Vector Set Diffusion for Non-rigid Shape Reconstruction and Tracking
Wei Cao, Chang Luo, Biao Zhang et al.
Contrastive Pre-Training with Multi-View Fusion for No-Reference Point Cloud Quality Assessment
Ziyu Shan, Yujie Zhang, Qi Yang et al.
SelfSplat: Pose-Free and 3D Prior-Free Generalizable 3D Gaussian Splatting
Gyeongjin Kang, Jisang Yoo, Jihyeon Park et al.
Spherical Mask: Coarse-to-Fine 3D Point Cloud Instance Segmentation with Spherical Representation
Sangyun Shin, Kaichen Zhou, Madhu Vankadari et al.
Extend Your Own Correspondences: Unsupervised Distant Point Cloud Registration by Progressive Distance Extension
Quan Liu, Hongzi Zhu, Zhenxi Wang et al.
Surface Reconstruction for 3D Gaussian Splatting via Local Structural Hints
Qianyi Wu, Jianmin Zheng, Jianfei Cai
Matrix3D: Large Photogrammetry Model All-in-One
Yuanxun Lu, Jingyang Zhang, Tian Fang et al.
Rethinking Few-shot 3D Point Cloud Semantic Segmentation
Zhaochong An, Guolei Sun, Yun Liu et al.
3DMambaIPF: A State Space Model for Iterative Point Cloud Filtering via Differentiable Rendering
Qingyuan Zhou, Weidong Yang, Ben Fei et al.
TeTriRF: Temporal Tri-Plane Radiance Fields for Efficient Free-Viewpoint Video
Minye Wu, Zehao Wang, Georgios Kouros et al.
CubeDiff: Repurposing Diffusion-Based Image Models for Panorama Generation
Nikolai Kalischek, Michael Oechsle, Fabian Manhardt et al.
Scalable 3D Registration via Truncated Entry-wise Absolute Residuals
Tianyu Huang, Liangzu Peng, Rene Vidal et al.
CVT-Occ: Cost Volume Temporal Fusion for 3D Occupancy Prediction
Zhangchen Ye, Tao Jiang, Chenfeng Xu et al.
LSK3DNet: Towards Effective and Efficient 3D Perception with Large Sparse Kernels
Tuo Feng, Wenguan Wang, Fan Ma et al.
DreamComposer: Controllable 3D Object Generation via Multi-View Conditions
Yunhan Yang, Yukun Huang, Xiaoyang Wu et al.
Textured Gaussians for Enhanced 3D Scene Appearance Modeling
Brian Chao, Hung-Yu Tseng, Lorenzo Porzi et al.
Correspondence-Free Non-Rigid Point Set Registration Using Unsupervised Clustering Analysis
Mingyang Zhao, Jiang Jingen, Lei Ma et al.
FreePoint: Unsupervised Point Cloud Instance Segmentation
Zhikai Zhang, Jian Ding, Li Jiang et al.
FreeSplatter: Pose-free Gaussian Splatting for Sparse-view 3D Reconstruction
Jiale Xu, Shenghua Gao, Ying Shan
SPEAL: Skeletal Prior Embedded Attention Learning for Cross-Source Point Cloud Registration
Kezheng Xiong, Maoji Zheng, Qingshan Xu et al.
SFPNet: Sparse Focal Point Network for Semantic Segmentation on General LiDAR Point Clouds
Yanbo Wang, Wentao Zhao, Cao Chuan et al.
3DRealCar: An In-the-wild RGB-D Car Dataset with 360-degree Views
Xiaobiao Du, Yida Wang, Haiyang Sun et al.
PO3AD: Predicting Point Offsets toward Better 3D Point Cloud Anomaly Detection
Jianan Ye, Weiguang Zhao, Xi Yang et al.
HandDiff: 3D Hand Pose Estimation with Diffusion on Image-Point Cloud
WENCAN CHENG, Hao Tang, Luc Van Gool et al.
CAD-Recode: Reverse Engineering CAD Code from Point Clouds
Danila Rukhovich, Elona Dupont, Dimitrios Mallis et al.
Adaptive Rectangular Convolution for Remote Sensing Pansharpening
Xueyang Wang, Zhixin Zheng, Jiandong Shao et al.
PARE-Net: Position-Aware Rotation-Equivariant Networks for Robust Point Cloud Registration
Runzhao Yao, Shaoyi Du, Wenting Cui et al.
Instant3dit: Multiview Inpainting for Fast Editing of 3D Objects
Amir Barda, Matheus Gadelha, Vladimir G. Kim et al.
PartSTAD: 2D-to-3D Part Segmentation Task Adaptation
Hyunjin Kim, Minhyuk Sung
TCLC-GS: Tightly Coupled LiDAR-Camera Gaussian Splatting for Autonomous Driving
Cheng Zhao, su sun, Ruoyu Wang et al.
DashGaussian: Optimizing 3D Gaussian Splatting in 200 Seconds
Youyu Chen, Junjun Jiang, Kui Jiang et al.
IncEventGS: Pose-Free Gaussian Splatting from a Single Event Camera
Jian Huang, Chengrui Dong, Xuanhua Chen et al.
S2Gaussian: Sparse-View Super-Resolution 3D Gaussian Splatting
Yecong Wan, Mingwen Shao, Yuanshuo Cheng et al.
PointOBB-v2: Towards Simpler, Faster, and Stronger Single Point Supervised Oriented Object Detection
Botao Ren, Xue Yang, Yi Yu et al.
Diffusion Bridges for 3D Point Cloud Denoising
Mathias Vogel, Keisuke Tateno, Marc Pollefeys et al.
DG-PIC: Domain Generalized Point-In-Context Learning for Point Cloud Understanding
Jincen Jiang, Qianyu Zhou, Yuhang Li et al.
Learning Instance-Aware Correspondences for Robust Multi-Instance Point Cloud Registration in Cluttered Scenes
Zhiyuan Yu, Zheng Qin, lintao zheng et al.
CDPNet: Cross-Modal Dual Phases Network for Point Cloud Completion
Zhenjiang Du, Jiale Dou, Zhitao Liu et al.
Compression of 3D Gaussian Splatting with Optimized Feature Planes and Standard Video Codecs
Soonbin Lee, Fangwen Shu, Yago Sanchez de la Fuente et al.
ASIGN: An Anatomy-aware Spatial Imputation Graphic Network for 3D Spatial Transcriptomics
Junchao Zhu, Ruining Deng, Tianyuan Yao et al.
Single-View Scene Point Cloud Human Grasp Generation
Yan-Kang Wang, Chengyi Xing, Yi-Lin Wei et al.
MoDec-GS: Global-to-Local Motion Decomposition and Temporal Interval Adjustment for Compact Dynamic 3D Gaussian Splatting
Sangwoon Kwak, Joonsoo Kim, Jun Young Jeong et al.
TexOct: Generating Textures of 3D Models with Octree-based Diffusion
Jialun Liu, Chenming Wu, Xinqi Liu et al.
NexusGS: Sparse View Synthesis with Epipolar Depth Priors in 3D Gaussian Splatting
Yulong Zheng, Zicheng Jiang, Shengfeng He et al.
SymmCompletion: High-Fidelity and High-Consistency Point Cloud Completion with Symmetry Guidance
Hongyu Yan, Zijun Li, Kunming Luo et al.
GS-LiDAR: Generating Realistic LiDAR Point Clouds with Panoramic Gaussian Splatting
Junzhe Jiang, Chun Gu, Yurui Chen et al.
GenPC: Zero-shot Point Cloud Completion via 3D Generative Priors
An Li, Zhe Zhu, Mingqiang Wei
X4D-SceneFormer: Enhanced Scene Understanding on 4D Point Cloud Videos through Cross-Modal Knowledge Transfer
Linglin Jing, Ying Xue, Xu Yan et al.
STD-PLM: Understanding Both Spatial and Temporal Properties of Spatial-Temporal Data with PLM
Yiheng Huang, Xiaowei Mao, Shengnan Guo et al.
Horizon-GS: Unified 3D Gaussian Splatting for Large-Scale Aerial-to-Ground Scenes
Lihan Jiang, Kerui Ren, Mulin Yu et al.
StraightPCF: Straight Point Cloud Filtering
Dasith de Silva Edirimuni, Xuequan Lu, Gang Li et al.
Taming Video Diffusion Prior with Scene-Grounding Guidance for 3D Gaussian Splatting from Sparse Inputs
Yingji Zhong, Zhihao Li, Dave Zhenyu Chen et al.
PCDreamer: Point Cloud Completion Through Multi-view Diffusion Priors
Guangshun Wei, Yuan Feng, Long Ma et al.
SuperDec: 3D Scene Decomposition with Superquadrics Primitives
Elisabetta Fedele, Boyang Sun, Francis Engelmann et al.
Hiding Imperceptible Noise in Curvature-Aware Patches for 3D Point Cloud Attack
Mingyu Yang, Daizong Liu, Keke Tang et al.
Splatter-360: Generalizable 360 Gaussian Splatting for Wide-baseline Panoramic Images
Zheng Chen, Chenming Wu, Zhelun Shen et al.
Neural Point Cloud Diffusion for Disentangled 3D Shape and Appearance Generation
Philipp Schröppel, Christopher Wewer, Jan Lenssen et al.
CloudFixer: Test-Time Adaptation for 3D Point Clouds via Diffusion-Guided Geometric Transformation
Hajin Shim, Changhun Kim, Eunho Yang