"physically based rendering" Papers
6 papers found
MaterialRefGS: Reflective Gaussian Splatting with Multi-view Consistent Material Inference
Wenyuan Zhang, Jimin Tang, Weiqi Zhang et al.
NeurIPS 2025posterarXiv:2510.11387
4
citations
Reflective Gaussian Splatting
Yuxuan Yao, Zixuan Zeng, Chun Gu et al.
ICLR 2025posterarXiv:2412.19282
20
citations
TexGaussian: Generating High-quality PBR Material via Octree-based 3D Gaussian Splatting
Bojun Xiong, Jialun Liu, JiaKui Hu et al.
CVPR 2025posterarXiv:2411.19654
18
citations
IntrinsicAnything: Learning Diffusion Priors for Inverse Rendering Under Unknown Illumination
Xi Chen, Sida Peng, Dongchen Yang et al.
ECCV 2024posterarXiv:2404.11593
54
citations
Photorealistic Object Insertion with Diffusion-Guided Inverse Rendering
Ruofan Liang, Zan Gojcic, Merlin Nimier-David et al.
ECCV 2024posterarXiv:2408.09702
24
citations
SpectralNeRF: Physically Based Spectral Rendering with Neural Radiance Field
Ru Li, Jia Liu, Guanghui Liu et al.
AAAI 2024paperarXiv:2312.08692
13
citations