Poster "dynamic scene reconstruction" Papers
23 papers found
4D3R: Motion-Aware Neural Reconstruction and Rendering of Dynamic Scenes from Monocular Videos
Mengqi Guo, Bo Xu, Yanyan Li et al.
Back on Track: Bundle Adjustment for Dynamic Scene Reconstruction
Weirong Chen, Ganlin Zhang, Felix Wimbauer et al.
BARD-GS: Blur-Aware Reconstruction of Dynamic Scenes via Gaussian Splatting
Yiren Lu, Yunlai Zhou, Disheng Liu et al.
CanFields: Consolidating Diffeomorphic Flows for Non-Rigid 4D Interpolation from Arbitrary-Length Sequences
Miaowei Wang, Changjian Li, Amir Vaxman
CAT4D: Create Anything in 4D with Multi-View Video Diffusion Models
Rundi Wu, Ruiqi Gao, Ben Poole et al.
DGS-LRM: Real-Time Deformable 3D Gaussian Reconstruction From Monocular Videos
Chieh Lin, Zhaoyang Lv, Songyin Wu et al.
Dynamic Gaussian Splatting from Defocused and Motion-blurred Monocular Videos
Xuankai Zhang, Junjin Xiao, Qing Zhang
Flux4D: Flow-based Unsupervised 4D Reconstruction
Jingkang Wang, Henry Che, Yun Chen et al.
Gaussian Splatting Lucas-Kanade
Liuyue Xie, Joel Julin, Koichiro Niinuma et al.
GS-LiDAR: Generating Realistic LiDAR Point Clouds with Panoramic Gaussian Splatting
Junzhe Jiang, Chun Gu, Yurui Chen et al.
HiMoR: Monocular Deformable Gaussian Reconstruction with Hierarchical Motion Representation
Yiming Liang, Tianhan Xu, Yuta Kikuchi
ProDyG: Progressive Dynamic Scene Reconstruction via Gaussian Splatting from Monocular Videos
Shi Chen, Erik Sandström, Sandro Lombardi et al.
Reconstruct, Inpaint, Test-Time Finetune: Dynamic Novel-view Synthesis from Monocular Videos
Kaihua Chen, Tarasha Khurana, Deva Ramanan
ReMatching Dynamic Reconstruction Flow
Sara Oblak, Despoina Paschalidou, Sanja Fidler et al.
RoMo: Robust Motion Segmentation Improves Structure from Motion
Lily Goli, Sara Sabour, Mark Matthews et al.
Unifying Appearance Codes and Bilateral Grids for Driving Scene Gaussian Splatting
Nan Wang, Lixing Xiao, Yuantao Chen et al.
KFD-NeRF: Rethinking Dynamic NeRF with Kalman Filter
Yifan Zhan, Zhuoxiao Li, Muyao Niu et al.
Learning to Robustly Reconstruct Dynamic Scenes from Low-light Spike Streams
Liwen Hu, gang ding, Mianzhi Liu et al.
Light-in-Flight for a World-in-Motion
Jongho Lee, Ryan J Suess, Mohit Gupta
Non-Line-of-Sight Estimation of Fast Human Motion with Slow Scanning Imagers
Javier Grau Chopite, Patrick Hähn, Matthias B Hullin
Per-Gaussian Embedding-Based Deformation for Deformable 3D Gaussian Splatting
Jeongmin Bae, Seoha Kim, Youngsik Yun et al.
Superpoint Gaussian Splatting for Real-Time High-Fidelity Dynamic Scene Reconstruction
Diwen Wan, Ruijie Lu, Gang Zeng
SWinGS: Sliding Windows for Dynamic 3D Gaussian Splatting
Richard Shaw, Michal Nazarczuk, Song Jifei et al.