ISMAR 2025 Papers
229 papers found • Page 4 of 5
PersoNo: Personalised Notification Urgency Classifier in Mixed Reality
Jingyao Zheng, Haodi Weng, Xian Wang et al.
P-MARS: Design of a VR-Based Rehabilitation System for Children with Autism and Its Longitudinal Tracking Evaluation
Yang Zhao, Chenyang Wang, Peihan Shi et al.
Portable Silent Room: Exploring VR Design for Anxiety and Emotion Regulation for Neurodivergent Women and Non-Binary Individuals
Kinga Skierś, Yun Suen Pai, Marina Nakagawa et al.
PresenceLens: Interpreting Dynamic Presence in Virtual Reality
Hayeon Kim, In-Kwon Lee
PrivateXR: Defending Privacy Attacks in Extended Reality Through Explainable AI-Guided Differential Privacy
Ripan Kumar Kundu, Istiak Ahmed, Khaza Anuarul Hoque
Probabilistic Verification of Cybersickness in Virtual Reality Through Bayesian Networks
Peng Wu, Nasim Ahmed, Abhiram Sarma et al.
Radiance Fields in XR: A Survey on How Radiance Fields are Envisioned and Addressed for XR Research
Ke Li, Mana Masuda, Susanne Schmidt et al.
RCLL-AR: Augmented Reality Support for Understanding Autonomous Processes in the RoboCup Logistics League
Jan-Heliodor Tscherko, Peter Kohout, Philipp Fleck et al.
ReachVox: Clutter-free Reachability Visualization for Robot Motion Planning in Virtual Reality
Steffen Hauck, Diar Abdlkarim, John J Dudley et al.
Real-Time Photorealistic Style Transfer for Immersive VR Environments
Taejoon Kim, BON -WOO HWANG, Seung-Uk Yoon et al.
Real-Time Physically-Based Relighting and Composition of Radiance Fields with Proxy Meshes
Yang Xu, Jinyang Bo, Junfeng Wang et al.
Rendering Togetherness: Embodied Social Synchronization in Multi-User VR
Julia Ayache, Julien Laroche, Maxime Hérissé et al.
Revisiting Performance Models of Distal Pointing Tasks in Virtual Reality
Logan Lane, Feiyu Lu, Shakiba Davari et al.
Rhythmic Interaction influences Synchrony Perception in VR
Anton Benjamin Lammert, Lina Klass, Laura Simon et al.
Robustness of Self-Avatar Animation Beyond Sparse Tracking: Effects of Pose Estimator Discrepancies and Inaccuracies
Antoine Maiorca, George Fletcher, Thierry RAVET et al.
SafeTeleport: Potential Field-Guided Teleportation for Personal Space Protection in Social VR
Yi-Jun Li, Sen-Zhe Xu, Wentong Shu et al.
SAMR: A Spatial-Augmented Mixed Reality Method for Enhancing Vision-Language Models in 3D Scene Understanding
Junjian Lin, WenZhuo Sun, Xiangyu Zhang et al.
Scalable Object Detection in Mixed Reality using Incremental Re-training and One-shot 3D Annotation
Alireza Taheritajar, Jeffrey L Benson, Anthony Gibson et al.
Seeing What Matters: Attentional (Mis-)Alignment Between Humans and AI in VR-Simulated Prediction of Driving Accidents
Hoe Sung Ryu, Uijong Ju, Christian Wallraven
See What I Mean? Mobile Eye-Perspective Rendering for Optical See-through Head-mounted Displays
Gerlinde Emsenhuber, Tobias Langlotz, Denis Kalkofen et al.
Selection at a Distance Through a Large Transparent Touch Screen
Sebastian Rigling, Steffen Koch, Dieter Schmalstieg et al.
SGSG: Stroke-Guided Scene Graph Generation
Qixiang Ma, Runze Fan, Lizhi Zhao et al.
Shared, Replicated, or Separated? A Comparative Study of Virtual Workspace Configurations for Collaborative Hands-On Learning
Juliette Le Meudec, Anastasia Bezerianos, Arnaud Prouzeau
Siren Song: Acoustic Attacks on Pose Estimation in XR Headsets
Zijian Huang, Yicheng Zhang, Sophie Chen et al.
Sitting or standing in VR: About Comfort, Conflicts, and Hazards
Daniel Zelasko, Bernhard Riecke
SliVR: A 360° VR-Hub for Fast Selections in Multiple Virtual Environments
Kevin Linne, Sven Thomas, Jennifer Roth et al.
Sonify Anything: Towards Context-Aware Sonic Interactions in AR
Laura Schütz, Sasan Matinfar, Ulrich Eck et al.
Spatiotemporal Calibration and Ground Truth Estimation for High-Precision SLAM Benchmarking in Extended Reality
Zichao Shu, Shitao Bei, Lijun Li et al.
The AI of the Beholder: Experience of Healthcare AI Robots is Shaped by User-Centred Factors, Not Their Visual Appearance
Jinha Yoon, Patrycja Zajac, Lauren Pococke et al.
The Awe-some Spectrum: Self-Reported Awe Varies by Eliciting Scenery and Presence in Virtual Reality, and the User's Nationality
Melissa Steininger, Alexander Marquardt, Monica Perusquia-Hernandez et al.
The Cost of Virtuality Switching: Searching for Physical and Virtual Targets in Optical-See-Through Augmented Reality
Kangyou Yu, Yunhao Luo, Radha Kumaran et al.
The Effect of Crowds on Peripersonal Space and Interpersonal Distance in Immersive Virtual Environments
Yuanhao Lyu, Soumyajit Chakraborty, HyeonSeung Lee et al.
The Effect of Hand Visibility in AR: Comparing Dexterity and Interaction with Virtual and Real Objects
Jakob Hartbrich, Stephanie Arevalo Arboleda, Steve Göring et al.
The Effect of Haptic Feedback in an Immersive Microsurgery Simulator on VR Training and Skill Transfer
Intissar Cherif, Aylen Ricca, Mohamed Chaouki Babahenini et al.
The Effect of Realism on Hand Redirection in Immersive Environments
Shuqi Liao, Yuqi Zhou, Voicu Popescu
The Honest Virtual Self? Effects of Avatar Personalization and Motor Control on Physiological Responses to Deceptive Behaviours
Anca Salagean, Darren Cosker, Danaë Stanton Fraser
The immersive Debriefing : Comparative evaluation of Full and Segmented Redo methods in Virtual Reality
Kelly Minotti, Daniel Xuan Hien Mai, Guillaume Loup et al.
The Impact of AI-Based Real-Time Gesture Generation and Immersion on the Perception of Others and Interaction Quality in Social XR
Christian Merz, Niklas Krome, Carolin Wienrich et al.
The Impact of Performance-Specific Feedback from a Virtual Coach in a Virtual Reality Exercise Application
Andrea Zimmerer, Lydia Bartels, Marc Erich Latoschik
The Relationship Between Time and Distance Perception in Egocentric Target-Selection-Based Teleportation
Matthias Wölwer, Daniel Zielasko
The Role of Visual Augmentation on Embodied Skill Acquisition Across Perspectives and Body Representations
Ruochen Cao, Zequn Liang, Chenkai Zhang et al.
The State of Replication at IEEE ISMAR and IEEE VR: A Scoping Literature Review (2010 -- 2024) and Online Survey
Verena Biener, Mohammed Safayet Arefin, S M Rashidul Hasan Nijhum et al.
Three Techniques for Enhancing Emotional Expression on Embodied Avatar Face in VR
Jaejoon Jeong, Gun A. Lee, Hyung-Jeong Yang et al.
Through the Expert's Eyes: Exploring Asynchronous Expert Perspectives and Gaze Visualizations in XR
Clara Sayffaerth, Annika Köhler, Julian Rasch et al.
ThumbShift: Modulating Perceived Object Properties through Dynamic Thumb Repositioning
Jian Zhang, Gavin Buckingham, Wafa Johal et al.
Touching the Virtual Dog: Effects of Active and Passive Haptic Feedback on Social Bonding and Presence in VR Pet Interaction
Ahmad A Fouad, Hyeongil Nam, Anh Nguyen et al.
TouchWalker: Real-Time Avatar Locomotion from Touchscreen Finger Walking
Geuntae Park, Jiwon Yi, Taehyun James Rhee et al.
Toward a More Standardized Multi-directional Tapping Task in VR: The Effect of Target Depth
Haejun Kim, Yuhwa Hong, Jihae Yu et al.
Towards Augmented Reality Support for Swarm Monitoring: Evaluating Visual Cues to Prevent Fragmentation
Aymeric Hénard, Etienne Peillard, Jérémy Rivière et al.
Transforming Avalanche Rescue Training: Evaluating the Effectiveness of Virtual Reality Training in High-Stakes Environments
Pascal Knierim, Anna-Lena Hetzenauer, Christoph Sitar