ISMAR 2025 Papers
229 papers found • Page 3 of 5
“Heart Flows with Zen”: Exploring Multi-modal Mixed Reality to Promote the Inheritance and Experience of Cultural Heritage
Wenchen Winston Guo, Zhirui Chen, Guoyu Sun et al.
HFM-GS: half-face mapping 3DGS avatar based real-time HMD removal
Kangyu Wang, Jian Wu, Runze Fan et al.
How Accurate is the HoloLens 2? A Robotic Ground-Truth and Sensor Occlusion Evaluation
Bruno Gabriel Cavalcante Lima, Bruno Georgevich Ferreira, Tiago Vieira et al.
How Do We Read Texts in VR?: The Effects of Text Segment Quantity and Social Distraction on Text Readability in Virtual Museum Contexts
Jungmin Lee, Hyuckjin Jang, Jeongmi Lee
How Spatial Ability Affects Response to Gaze-Adaptive Cueing in Mixed Reality Spatial Navigation
Yu Zhao, Bobby Bodenheimer
Icebreaking: Building Trust and Empathy with Virtual Museum Embodied Conversational Agents via Personalized Initial Interactions
Zi-Qiang He, Ke Jiang, Shi-Jie Ming et al.
ImmerJM: A 3D Design Tool for Creating User Journey Maps based on Immersive Virtual Environments
Mingming Wang, Xiaoyu Zhang, Weiyue Gao et al.
Immersive Intergroup Contact: Using Virtual Reality to Enhance Empathy and Reduce Stigma Towards Schizophrenia
Jiaqi Yin, Shihan Liu, Shao-Wen Lee et al.
Impact of Avatar-Locomotion Congruence on User Experience and Identification in Virtual Reality
Omar Khan, Hyeongil Nam, Kangsoo Kim
Improving Mid-Air Sketching in Room-Scale Virtual Reality with Dynamic Color-to-Depth and Opacity Cues
Samantha Monty, Dennis Alexander Mevißen, Marc Erich Latoschik
Improving Pointing Accuracy for 3D Target Selection in Virtual Reality through Depth Perception Biases Correction
Songyue Yang, Kang Yueh, Haolin Gao et al.
Influence of Object Height, Shadow and Adapting Luminance on Outdoor Depth Perception in Augmented Reality
Shining Ma, Chaochao Liu, Jingyuan Wang et al.
Integrated Augmented and Virtual Reality Technologies for Realistic Fire Drill Training
Hosan Kang, Jinseong Yang, Beom-Seok Ko et al.
IntelliCap: Intelligent Guidance for Consistent View Sampling
Ayaka Yasunaga, Hideo Saito, Dieter Schmalstieg et al.
Investigating Dynamics of Subjective Anxiety and Behavior due to Personal Space Violations and COVID-19-related Stressors in a Social VR Simulation
Jiyoon Park, Christian Wallraven
Investigating Encoding and Perspective for Augmented Reality Motion Guidance
Jade Kandel, Sriya Kasumarthi, Spiros Tsalikis et al.
Investigating the Effect of Visual Cue Density on Situational Awareness during Immersive Navigation
Nicole Weidinger, Tobias Schreck, Bruce H Thomas et al.
Investigating the Effects of Haptic Illusions in Collaborative Virtual Reality
Yannick Weiss, Julian Rasch, Jonas Fischer et al.
Investigating the Potential of Haptic Props for 3D Object Manipulation in Handheld AR
Jonathan Wieland, Maximilian Dürr, Rebecca Frisch et al.
Isometric and Elastic Balance Boards for Virtual Reality Locomotion
Michael Nelson, Christos Mousas
"I was truly able to express the image of myself that I have within": Exploring VR Group Therapy Approaches with the LGBTQIA+ community
Kinga Skierś, Danyang Peng, Anish Kundu et al.
Laughing Together: A Pilot Study on the Role of Virtual Agents in Emotional Contagion, Conformity, and Opinion Shaping in a Virtual Stand-Up Comedy Club
Similde Mair, Fariba Mostajeran, Joan Llobera et al.
Let's Do It My Way: Effects of Personality and Age of Virtual Characters
Minsoo Choi, Dixuan Cui, Siqi Guo et al.
LiteAT: A Data-Lightweight and User-Adaptive VR Telepresence System for Remote Education
Yuxin Shen, Wei Liang, Jianzhu Ma
LitForager: Exploring Multimodal Literature Foraging Strategies in Immersive Sensemaking
Haoyang Yang, Elliott H Faa, Weijian Liu et al.
Long-Term Experiences From Working with Extended Reality in the Wild
Verena Biener, Florian Jack Winston, Dieter Schmalstieg et al.
MAGIC: A Method for Analyzing the Grammar of Incomplete Cues
Xinyu Hu, Joseph LaViola, Ryan P. McMahan
Magic-Tap: A Kinematics-Driven Virtual Hand Selection Technique in AR/VR
Ruyang Yu, Yixuan Liu, Zijian Wu et al.
Measuring Rotational Inertia in HMDs: Calculation of Torque as an Unobtrusive Indicator of Expended Effort in Virtual Environments
Jared Van Dam, Matt Werner, Kyle Tanous et al.
Merging Bodies, Dividing Conflict: Body-Swapping in Mixed Reality Increases Closeness Yet Weakens the Joint Simon Effect
Yuan He, Brendan Rooney, Rachel McDonnell
MetaRoundWorm: A Virtual Reality Escape Room Game for Learning the Lifecycle and Immune Response to Parasitic Infections
Xuanru Cheng, Xian Wang, Chi-lok Tai et al.
MIRAGE: Multimodal Intention Recognition and Admittance-Guided Enhancement in VR-based Multi-object Teleoperation
Chi Sun, Xian Wang, Abhishek Kumar et al.
MirrorPose: Enabling Full-body Gestures Interaction for Head-mounted Devices with a Full-length Mirror
Chenlong Zhang, Xingwang Xue, Xiyu Sheng et al.
MMG: Manipulation-aware Holistic Human Motion Generation from Sparse Tracking Signals
Xuehuai Shi, Renzhi Xiao, Yilun Sheng et al.
Move Like an Ammonite: Personalizing Force Feedback for Avatar Embodiment in Virtual Reality
Shun Kondoh, Takeru Hashimoto, Takuji Narumi
MR-CoCo: An Open Mixed Reality Testbed for Co-located Couple Product Configuration and Decision-Making – A Sailboat Case Study
Fabio Vangi, Daniel Medeiros, Mine Dastan et al.
MRPilot: A Mixed-Reality System for Responsive Guidance of General Procedural Tasks
Hongliang Yang, Jin Zhou, Pengfei Xu et al.
Multi-illumination-interfered Neural Holography with Expanded Eyebox
Xinxing Xia, Pengfei Mi, Yiqing Tao et al.
Multimodal Classification of Distraction in VR Learning: A Foundation for Real-Time Adaptation
Nicholas P Fisher, Arun K Kulshreshth
Multimodal Contrastive Learning for Cybersickness Recognition Using Brain Connectivity Graph Representation
Peike Wang, Ming Li, Ziteng Wang et al.
MyGO: Virtual Reality Locomotion Prediction using Multitask Learning
Zicheng Liu, Ding Ding, Zhuying Li et al.
Navigation Pixie: Implementation and Empirical Study Toward On-demand Navigation Agents in Commercial Metaverse
Hikari Yanagawa, Yuichi Hiroi, Satomi Tokida et al.
Neck Goes VRrr: Reducing Rotation-Induced Virtual Reality Sickness through Neck Muscle Vibrations
Kun-Woo Song, Sang Ho Yoon
Negotiated User-to-Group Teleportations in Social VR
Wentong Shu, Yi-Jun Li, Haozhong Yang et al.
OpenFLAME: Federated Visual Positioning System to Enable Large-Scale Augmented Reality Applications
Sagar Bharadwaj Kalasibail Seetharam, Harrison Williams, Ainiu Luke Wang et al.
PACT: Modeling Coordination Dynamics in Scale-Asymmetric Virtual Reality Collaboration
Hayeon Kim, In-Kwon Lee
PanoFloor: reconstruction and immersive exploration of large multi-room scenes from a minimal set of registered panoramic images using denoised density maps
Giovanni Pintore, Sara Jashari, Marco Agus et al.
Parameter-Free Neural Lens Blur Rendering for High-Fidelity Composites
Lingyan Ruan, Bin Chen, Taehyun James Rhee
Passive Haptics Role in VR-Based Ergonomic Workplace Assessment
Robin Grießel, Britta Weber, Benjamin Weyers
p-Blend: Privacy- and Utility-Preserving Blendshape Perturbation Against Re-identification Attacks in Virtual Reality
Jingwei Liu, Lai Wei, Yan Hu et al.