Most Cited ISMAR "perspective discrete decomposition" Papers

229 papers found • Page 2 of 2

#201

Multi-illumination-interfered Neural Holography with Expanded Eyebox

Xinxing Xia, Pengfei Mi, Yiqing Tao et al.

ISMAR 2025paper
#202

A Handheld Stiffness Display with a Programmable Spring and Electrostatic Clutches for Haptic Interaction in Virtual Reality

Ke Shi, Quan Xiong, Maozeng Zhang et al.

ISMAR 2025paper
#203

Virtual Roomie: Immersive Layout Co-design with a Virtual Agent

Angela L. Jimenez, Pedro Acevedo, Christos Mousas

ISMAR 2025paper
#204

HAT Swapping: Virtual Agents as Stand-ins for Absent Human Instructors in Virtual Training

Jingjing Zhang, Binyang Han, Ze Dong et al.

ISMAR 2025paper
#205

Laughing Together: A Pilot Study on the Role of Virtual Agents in Emotional Contagion, Conformity, and Opinion Shaping in a Virtual Stand-Up Comedy Club

Similde Mair, Fariba Mostajeran, Joan Llobera et al.

ISMAR 2025paper
#206

Enhanced Velocity Field Modeling for Gaussian Video Reconstruction

Zhenyang Li, Xiaoyang Bai, Tongchen Zhang et al.

ISMAR 2025paperarXiv:2507.23704
#207

Real-Time Physically-Based Relighting and Composition of Radiance Fields with Proxy Meshes

Yang Xu, Jinyang Bo, Junfeng Wang et al.

ISMAR 2025paper
#208

Parameter-Free Neural Lens Blur Rendering for High-Fidelity Composites

Lingyan Ruan, Bin Chen, Taehyun James Rhee

ISMAR 2025paperarXiv:2511.17014
#209

A Multi-Sensor Approach for Cognitive Load Assessment in Mobile Augmented Reality

Martin Pluisch, Jan Gugenheimer, Youngjun Cho et al.

ISMAR 2025paper
#210

Measuring Rotational Inertia in HMDs: Calculation of Torque as an Unobtrusive Indicator of Expended Effort in Virtual Environments

Jared Van Dam, Matt Werner, Kyle Tanous et al.

ISMAR 2025paper
#211

Augmented Reality Visualization Techniques for Search and Rescue: Findings from a User Study with Subject Matter Experts

Kelsey Quinn, Joseph L Gabbard, Enricoandrea Laviola et al.

ISMAR 2025paper
#212

Automated Scalable Brightness and Black Offset Seamlessness for Multi-Projector Displays

Ranga Sai Shreyas Manchikanti, Aditi Majumder

ISMAR 2025paper
#213

Enhancing Pseudo-Haptics on the Hand by Viewpoint Shifts in VR

Riku Watanabe, Mitsuru Ito, Akifumi Takahashi et al.

ISMAR 2025paper
#214

ThumbShift: Modulating Perceived Object Properties through Dynamic Thumb Repositioning

Jian Zhang, Gavin Buckingham, Wafa Johal et al.

ISMAR 2025paper
#215

Design and Evaluation of Pseudo-Haptic Techniques for Simulating Surface Stickiness in VR

Yutaro Hirao, Céleste Bourse, Koki Hori et al.

ISMAR 2025paper
#216

The Effect of Realism on Hand Redirection in Immersive Environments

Shuqi Liao, Yuqi Zhou, Voicu Popescu

ISMAR 2025paper
#217

TouchWalker: Real-Time Avatar Locomotion from Touchscreen Finger Walking

Geuntae Park, Jiwon Yi, Taehyun James Rhee et al.

ISMAR 2025paperarXiv:2511.07860
#218

Big Frog Vibes: Jumping Superhuman Distances Forward, Vertically and Sideways in VR Using Comfortably High Translational Gain

Graham Wilson, Harvey Russell, Joseph O'Hagan et al.

ISMAR 2025paper
#219

Isometric and Elastic Balance Boards for Virtual Reality Locomotion

Michael Nelson, Christos Mousas

ISMAR 2025paper
#220

Exploring Pointing and Confirmation Techniques for Teleportation Across Varying Elevations in Virtual Reality

Bakdauren Narbayev, A K M Amanat Ullah, Jaisie Sin et al.

ISMAR 2025paper
#221

An Evaluation of Movement Data Analysis Techniques for Virtual Reality

Alice Guth, Jessica J Good, Eugy Han et al.

ISMAR 2025paper
#222

OpenFLAME: Federated Visual Positioning System to Enable Large-Scale Augmented Reality Applications

Sagar Bharadwaj Kalasibail Seetharam, Harrison Williams, Ainiu Luke Wang et al.

ISMAR 2025paperarXiv:2510.03915
#223

XR Reality Check: What Commercial Devices Deliver for Spatial Tracking

Tianyi Hu, Tianyuan Du, Zhehan Qu et al.

ISMAR 2025paperarXiv:2508.08642
#224

Don’t look at me like that— How AR face recognition changes our social behaviour.

Kushani Tharushika Perera, Holger Regenbrecht, Nadia Pantidi et al.

ISMAR 2025paper
#225

Dynamic Measurement of Visitor Behavioral Engagement in Informal Environments Using Head-Mounted Displays

Shuyu Luo, Yujia Qian, Chaoyi Huang et al.

ISMAR 2025paper
#226

Gender Congruence and Social Context in XR: Effects on Partner Preference, Warmth, Competence, and Uncanniness

Hyeongil Nam, Seoyoung Kang, Anh Nguyen et al.

ISMAR 2025paper
#227

Entering Your Space: How Agent Entrance Styles Shape Social Presence in AR

Junyeong Kum, Seungwon Kim, Myungho Lee

ISMAR 2025paper
#228

Portable Silent Room: Exploring VR Design for Anxiety and Emotion Regulation for Neurodivergent Women and Non-Binary Individuals

Kinga Skierś, Yun Suen Pai, Marina Nakagawa et al.

ISMAR 2025paperarXiv:2508.18591
#229

"I was truly able to express the image of myself that I have within": Exploring VR Group Therapy Approaches with the LGBTQIA+ community

Kinga Skierś, Danyang Peng, Anish Kundu et al.

ISMAR 2025paper