Most Cited ISMAR "inter-channel correlation" Papers

229 papers found • Page 2 of 2

#201

DOF-Separation for 3D Manipulation in XR: Understanding Finger-Wrist Separation to Simultaneously Translate and Rotate Objects

Thorbjørn Mikkelsen, Qiushi Zhou, Mathias N. Lystbæk et al.

ISMAR 2025paper
#202

Exploring Plausible Preference of Body-centric Locomotion with Reinforcement Learning in Virtual Reality

Zijun Mai, BoYu Gao, Huawei Tu et al.

ISMAR 2025paper
#203

What if Virtual Agents Had Scents? Users' Judgments of Virtual Agent Personality and Appeals in Encounters

Dongyun Han, Siyeon Bak, So-Hui Kim et al.

ISMAR 2025paperarXiv:2509.11342
#204

Ada: A Distributed, Power-Aware, Real-Time Scene Provider for XR

Yihan Pang, Sushant Kondguli, Shenlong Wang et al.

ISMAR 2025paper
#205

The AI of the Beholder: Experience of Healthcare AI Robots is Shaped by User-Centred Factors, Not Their Visual Appearance

Jinha Yoon, Patrycja Zajac, Lauren Pococke et al.

ISMAR 2025paper
#206

Audiovisual Disparities in VR: Impact on Spatial Perception

Edurne Bernal-Berdun, Mateo Vallejo, Qi Sun et al.

ISMAR 2025paper
#207

A Multi-Sensor Approach for Cognitive Load Assessment in Mobile Augmented Reality

Martin Pluisch, Jan Gugenheimer, Youngjun Cho et al.

ISMAR 2025paper
#208

Radiance Fields in XR: A Survey on How Radiance Fields are Envisioned and Addressed for XR Research

Ke Li, Mana Masuda, Susanne Schmidt et al.

ISMAR 2025paperarXiv:2508.04326
#209

Understanding Collaborative Learning of Molecular Structures in AR

Tobias Rau, Maurice Koch, Nelusa Pathmanathan et al.

ISMAR 2025paper
#210

Exploring Pointing and Confirmation Techniques for Teleportation Across Varying Elevations in Virtual Reality

Bakdauren Narbayev, A K M Amanat Ullah, Jaisie Sin et al.

ISMAR 2025paper
#211

TouchWalker: Real-Time Avatar Locomotion from Touchscreen Finger Walking

Geuntae Park, Jiwon Yi, Taehyun James Rhee et al.

ISMAR 2025paperarXiv:2511.07860
#212

SliVR: A 360° VR-Hub for Fast Selections in Multiple Virtual Environments

Kevin Linne, Sven Thomas, Jennifer Roth et al.

ISMAR 2025paper
#213

Immersive Intergroup Contact: Using Virtual Reality to Enhance Empathy and Reduce Stigma Towards Schizophrenia

Jiaqi Yin, Shihan Liu, Shao-Wen Lee et al.

ISMAR 2025paper
#214

Zeitgebers-Based User Experience Analysis and Time Perception Modeling via Transformer in VR

Yi Li, Zengyu Liu, Xiandi Zhu et al.

ISMAR 2025paper
#215

EgoBlur: Blurry Egocentric XR Dataset for Robust Fast Hand Pose Estimation

Chae Eun Lee, Anmol Namdev, haeri jang et al.

ISMAR 2025paper
#216

Exploring and Modeling the Effects of Eye-Tracking Accuracy and Precision on Gaze-Based Steering in Virtual Environments

Xuning Hu, Yichuan Zhang, Yushi Wei et al.

ISMAR 2025paper
#217

Isometric and Elastic Balance Boards for Virtual Reality Locomotion

Michael Nelson, Christos Mousas

ISMAR 2025paper
#218

Investigating Encoding and Perspective for Augmented Reality Motion Guidance

Jade Kandel, Sriya Kasumarthi, Spiros Tsalikis et al.

ISMAR 2025paper
#219

Dynamic Measurement of Visitor Behavioral Engagement in Informal Environments Using Head-Mounted Displays

Shuyu Luo, Yujia Qian, Chaoyi Huang et al.

ISMAR 2025paper
#220

Impact of Avatar-Locomotion Congruence on User Experience and Identification in Virtual Reality

Omar Khan, Hyeongil Nam, Kangsoo Kim

ISMAR 2025paper
#221

How Accurate is the HoloLens 2? A Robotic Ground-Truth and Sensor Occlusion Evaluation

Bruno Gabriel Cavalcante Lima, Bruno Georgevich Ferreira, Tiago Vieira et al.

ISMAR 2025paper
#222

MR-CoCo: An Open Mixed Reality Testbed for Co-located Couple Product Configuration and Decision-Making – A Sailboat Case Study

Fabio Vangi, Daniel Medeiros, Mine Dastan et al.

ISMAR 2025paper
#223

Enhancing Pseudo-Haptics on the Hand by Viewpoint Shifts in VR

Riku Watanabe, Mitsuru Ito, Akifumi Takahashi et al.

ISMAR 2025paper
#224

Don't Miss Notifications: Exploring Gaze Notifications for Virtual Reality Cooking Environment

Rumeysa Turkmen, Francisco Raul Ortega, Anil Ufuk Batmaz

ISMAR 2025paper
#225

Enhanced Velocity Field Modeling for Gaussian Video Reconstruction

Zhenyang Li, Xiaoyang Bai, Tongchen Zhang et al.

ISMAR 2025paperarXiv:2507.23704
#226

Passive Haptics Role in VR-Based Ergonomic Workplace Assessment

Robin Grießel, Britta Weber, Benjamin Weyers

ISMAR 2025paper
#227

Spatiotemporal Calibration and Ground Truth Estimation for High-Precision SLAM Benchmarking in Extended Reality

Zichao Shu, Shitao Bei, Lijun Li et al.

ISMAR 2025paperarXiv:2512.07221
#228

A Comprehensive Analysis of the Influence of Cognitive Load on Physiological Signals in Virtual Reality

Jorge Pina, Edurne Bernal-Berdun, Daniel Martin et al.

ISMAR 2025paper
#229

Design and Evaluation of a Virtual Agent for Interpersonal Emotion Regulation in VR

Sei Kang, Gun A. Lee, Hyung-Jeong Yang et al.

ISMAR 2025paper