ICCV 2025 "real-time rendering" Papers
4 papers found
CoMoGaussian: Continuous Motion-Aware Gaussian Splatting from Motion-Blurred Images
Jungho Lee, DongHyeong Kim, Dogyoon Lee et al.
ICCV 2025posterarXiv:2503.05332
2
citations
MEGA: Memory-Efficient 4D Gaussian Splatting for Dynamic Scenes
XINJIE ZHANG, Zhening Liu, Yifan Zhang et al.
ICCV 2025highlightarXiv:2410.13613
22
citations
RayGaussX: Accelerating Gaussian-Based Ray Marching for Real-Time and High-Quality Novel View Synthesis
Hugo Blanc, Jean-Emmanuel Deschaud, Alexis Paljic
ICCV 2025posterarXiv:2509.07782
SVG-Head: Hybrid Surface-Volumetric Gaussians for High-Fidelity Head Reconstruction and Real-Time Editing
Heyi Sun, Cong Wang, Tian-Xing Xu et al.
ICCV 2025posterarXiv:2508.09597
2
citations