ICCV "novel view synthesis" Papers
24 papers found
CATSplat: Context-Aware Transformer with Spatial Guidance for Generalizable 3D Gaussian Splatting from A Single-View Image
Wonseok Roh, Hwanhee Jung, JongWook Kim et al.
Contact-Aware Amodal Completion for Human-Object Interaction via Multi-Regional Inpainting
Seunggeun Chi, Pin-Hao Huang, Enna Sachdeva et al.
DiST-4D: Disentangled Spatiotemporal Diffusion with Metric Depth for 4D Driving Scene Generation
Jiazhe Guo, Yikang Ding, Xiwu Chen et al.
Extrapolated Urban View Synthesis Benchmark
Xiangyu Han, Zhen Jia, Boyi Li et al.
Faster and Better 3D Splatting via Group Training
Chengbo Wang, Guozheng Ma, Yizhen Lao et al.
FlowR: Flowing from Sparse to Dense 3D Reconstructions
Tobias Fischer, Samuel Rota Bulò, Yung-Hsu Yang et al.
Learning 4D Embodied World Models
Haoyu Zhen, Qiao Sun, Hongxin Zhang et al.
LongSplat: Robust Unposed 3D Gaussian Splatting for Casual Long Videos
Chin-Yang Lin, Cheng Sun, Fu-En Yang et al.
MagicHOI: Leveraging 3D Priors for Accurate Hand-object Reconstruction from Short Monocular Video Clips
SHIBO WANG, Haonan He, Maria Parelli et al.
MGSR: 2D/3D Mutual-boosted Gaussian Splatting for High-fidelity Surface Reconstruction under Various Light Conditions
Qingyuan Zhou, Yuehu Gong, Weidong Yang et al.
MonoFusion: Sparse-View 4D Reconstruction via Monocular Fusion
Zihan Wang, Jeff Tan, Tarasha Khurana et al.
Princeton365: A Diverse Dataset with Accurate Camera Pose
Karhan Kayan, Stamatis Alexandropoulos, Rishabh Jain et al.
Puzzle Similarity: A Perceptually-guided Cross-Reference Metric for Artifact Detection in 3D Scene Reconstructions
Nicolai Hermann, Jorge Condor, Piotr Didyk
RayGaussX: Accelerating Gaussian-Based Ray Marching for Real-Time and High-Quality Novel View Synthesis
Hugo Blanc, Jean-Emmanuel Deschaud, Alexis Paljic
ReconDreamer++: Harmonizing Generative and Reconstructive Models for Driving Scene Representation
Guosheng Zhao, Xiaofeng Wang, Chaojun Ni et al.
ResGS: Residual Densification of 3D Gaussian for Efficient Detail Recovery
Yanzhe Lyu, Kai Cheng, Kang Xin et al.
SEGS-SLAM: Structure-enhanced 3D Gaussian Splatting SLAM with Appearance Embedding
Tianci Wen, Zhiang Liu, Yongchun Fang
Self-Ensembling Gaussian Splatting for Few-Shot Novel View Synthesis
Chen Zhao, Xuan Wang, Tong Zhang et al.
SplArt: Articulation Estimation and Part-Level Reconstruction with 3D Gaussian Splatting
Shengjie Lin, Jiading Fang, Muhammad Zubair Irshad et al.
StreamGS: Online Generalizable Gaussian Splatting Reconstruction for Unposed Image Streams
Yang LI, Jinglu Wang, Lei Chu et al.
SViM3D: Stable Video Material Diffusion for Single Image 3D Generation
Andreas Engelhardt, Mark Boss, Vikram Voleti et al.
Uncertainty-Aware Diffusion-Guided Refinement of 3D Scenes
Sarosij Bose, Arindam Dutta, Sayak Nag et al.
VoteSplat: Hough Voting Gaussian Splatting for 3D Scene Understanding
Minchao Jiang, Shunyu Jia, Jiaming Gu et al.
WAVE: Warp-Based View Guidance for Consistent Novel View Synthesis Using a Single Image
Jiwoo Park, Tae Choi, Youngjun Jun et al.