ICCV 2025 "gaussian splatting" Papers
18 papers found
4D Gaussian Splatting SLAM
Yanyan Li, Youxu Fang, Zunjie Zhu et al.
BillBoard Splatting (BBSplat): Learnable Textured Primitives for Novel View Synthesis
David Svitov, Pietro Morerio, Lourdes Agapito et al.
CL-Splats: Continual Learning of Gaussian Splatting with Local Optimization
Jan Ackermann, Jonas Kulhanek, Shengqu Cai et al.
DeGauss: Dynamic-Static Decomposition with Gaussian Splatting for Distractor-free 3D Reconstruction
Rui Wang, Quentin Lohmeyer, Mirko Meboldt et al.
Easy3D: A Simple Yet Effective Method for 3D Interactive Segmentation
Andrea Simonelli, Norman Müller, Peter Kontschieder
FreeSplatter: Pose-free Gaussian Splatting for Sparse-view 3D Reconstruction
Jiale Xu, Shenghua Gao, Ying Shan
GaussianFlowOcc: Sparse and Weakly Supervised Occupancy Estimation using Gaussian Splatting and Temporal Flow
Simon Boeder, Fabian Gigengack, Benjamin Risse
GaussianOcc: Fully Self-supervised and Efficient 3D Occupancy Estimation with Gaussian Splatting
Wanshui Gan, Fang Liu, Hongbin Xu et al.
GaussRender: Learning 3D Occupancy with Gaussian Rendering
Loick Chambon, Eloi Zablocki, Alexandre Boulch et al.
Generalized and Efficient 2D Gaussian Splatting for Arbitrary-scale Super-Resolution
Du Chen, Liyi Chen, Zhengqiang ZHANG et al.
GeoAvatar: Adaptive Geometrical Gaussian Splatting for 3D Head Avatar
SeungJun Moon, Hah Min Lew, Seungeun Lee et al.
GS-LIVM: Real-Time Photo-Realistic LiDAR-Inertial-Visual Mapping with Gaussian Splatting
Yusen XIE, Zhenmin Huang, Jin Wu et al.
HUG: Hierarchical Urban Gaussian Splatting with Block-Based Reconstruction for Large-Scale Aerial Scenes
Mai Su, Zhongtao Wang, Huishan Au et al.
LUDVIG: Learning-Free Uplifting of 2D Visual Features to Gaussian Splatting Scenes
Juliette Marrie, Romain Menegaux, Michael Arbel et al.
PhysTwin: Physics-Informed Reconstruction and Simulation of Deformable Objects from Videos
Hanxiao Jiang, Hao-Yu Hsu, Kaifeng Zhang et al.
Quadratic Gaussian Splatting: High Quality Surface Reconstruction with Second-order Geometric Primitives
ziyu zhang, Binbin Huang, Hanqing Jiang et al.
RayGaussX: Accelerating Gaussian-Based Ray Marching for Real-Time and High-Quality Novel View Synthesis
Hugo Blanc, Jean-Emmanuel Deschaud, Alexis Paljic
SHeaP: Self-supervised Head Geometry Predictor Learned via 2D Gaussians
Liam Schoneveld, Zhe Chen, Davide Davoli et al.