ECCV 2024 "real-time rendering" Papers

12 papers found

3iGS: Factorised Tensorial Illumination for 3D Gaussian Splatting

Zhe Jun Tang, Tat-Jen Cham

ECCV 2024posterarXiv:2408.03753
13
citations

A Compact Dynamic 3D Gaussian Representation for Real-Time Dynamic View Synthesis

Kai Katsumata, Duc Minh Vo, Hideki Nakayama

ECCV 2024posterarXiv:2311.12897
41
citations

BAD-Gaussians: Bundle Adjusted Deblur Gaussian Splatting

Lingzhe Zhao, Peng Wang, Peidong Liu

ECCV 2024posterarXiv:2403.11831
74
citations

CityGaussian: Real-time High-quality Large-Scale Scene Rendering with Gaussians

Yang Liu, Chuanchen Luo, Lue Fan et al.

ECCV 2024posterarXiv:2404.01133
180
citations

City-on-Web: Real-time Neural Rendering of Large-scale Scenes on the Web

Kaiwen Song, Xiaoyi Zeng, Chenqu Ren et al.

ECCV 2024posterarXiv:2312.16457
16
citations

CompGS: Smaller and Faster Gaussian Splatting with Vector Quantization

K L Navaneet, Kossar Pourahmadi, Soroush Abbasi Koohpayegani et al.

ECCV 2024posterarXiv:2311.18159
106
citations

Deblurring 3D Gaussian Splatting

Byeonghyeon Lee, Howoong Lee, Xiangyu Sun et al.

ECCV 2024posterarXiv:2401.00834
77
citations

DynMF: Neural Motion Factorization for Real-time Dynamic View Synthesis with 3D Gaussian Splatting

Angelos Kratimenos, Jiahui Lei, Kostas Daniilidis

ECCV 2024posterarXiv:2312.00112
113
citations

Omni-Recon: Harnessing Image-based Rendering for General-Purpose Neural Radiance Fields

Yonggan Fu, Huaizhi Qu, Zhifan Ye et al.

ECCV 2024posterarXiv:2403.11131

SGS-SLAM: Semantic Gaussian Splatting For Neural Dense SLAM

Mingrui Li, Shuhong Liu, Heng Zhou et al.

ECCV 2024posterarXiv:2402.03246
131
citations

SWinGS: Sliding Windows for Dynamic 3D Gaussian Splatting

Richard Shaw, Michal Nazarczuk, Song Jifei et al.

ECCV 2024posterarXiv:2312.13308
25
citations

VersatileGaussian: Real-time Neural Rendering for Versatile Tasks using Gaussian Splatting

Renjie Li, Zhiwen Fan, Bohua Wang et al.

ECCV 2024poster
3
citations