ECCV 2024 "real-time rendering" Papers
12 papers found
3iGS: Factorised Tensorial Illumination for 3D Gaussian Splatting
Zhe Jun Tang, Tat-Jen Cham
ECCV 2024posterarXiv:2408.03753
13
citations
A Compact Dynamic 3D Gaussian Representation for Real-Time Dynamic View Synthesis
Kai Katsumata, Duc Minh Vo, Hideki Nakayama
ECCV 2024posterarXiv:2311.12897
41
citations
BAD-Gaussians: Bundle Adjusted Deblur Gaussian Splatting
Lingzhe Zhao, Peng Wang, Peidong Liu
ECCV 2024posterarXiv:2403.11831
74
citations
CityGaussian: Real-time High-quality Large-Scale Scene Rendering with Gaussians
Yang Liu, Chuanchen Luo, Lue Fan et al.
ECCV 2024posterarXiv:2404.01133
180
citations
City-on-Web: Real-time Neural Rendering of Large-scale Scenes on the Web
Kaiwen Song, Xiaoyi Zeng, Chenqu Ren et al.
ECCV 2024posterarXiv:2312.16457
16
citations
CompGS: Smaller and Faster Gaussian Splatting with Vector Quantization
K L Navaneet, Kossar Pourahmadi, Soroush Abbasi Koohpayegani et al.
ECCV 2024posterarXiv:2311.18159
106
citations
Deblurring 3D Gaussian Splatting
Byeonghyeon Lee, Howoong Lee, Xiangyu Sun et al.
ECCV 2024posterarXiv:2401.00834
77
citations
DynMF: Neural Motion Factorization for Real-time Dynamic View Synthesis with 3D Gaussian Splatting
Angelos Kratimenos, Jiahui Lei, Kostas Daniilidis
ECCV 2024posterarXiv:2312.00112
113
citations
Omni-Recon: Harnessing Image-based Rendering for General-Purpose Neural Radiance Fields
Yonggan Fu, Huaizhi Qu, Zhifan Ye et al.
ECCV 2024posterarXiv:2403.11131
SGS-SLAM: Semantic Gaussian Splatting For Neural Dense SLAM
Mingrui Li, Shuhong Liu, Heng Zhou et al.
ECCV 2024posterarXiv:2402.03246
131
citations
SWinGS: Sliding Windows for Dynamic 3D Gaussian Splatting
Richard Shaw, Michal Nazarczuk, Song Jifei et al.
ECCV 2024posterarXiv:2312.13308
25
citations
VersatileGaussian: Real-time Neural Rendering for Versatile Tasks using Gaussian Splatting
Renjie Li, Zhiwen Fan, Bohua Wang et al.
ECCV 2024poster
3
citations