CVPR Poster "novel view synthesis" Papers
39 papers found
CAT4D: Create Anything in 4D with Multi-View Video Diffusion Models
Rundi Wu, Ruiqi Gao, Ben Poole et al.
Depth-Guided Bundle Sampling for Efficient Generalizable Neural Radiance Field Reconstruction
Li Fang, Hao Zhu, Longlong Chen et al.
DiET-GS: Diffusion Prior and Event Stream-Assisted Motion Deblurring 3D Gaussian Splatting
Seungjun Lee, Gim Hee Lee
DropGaussian: Structural Regularization for Sparse-view Gaussian Splatting
Hyunwoo Park, Gun Ryu, Wonjun Kim
DropoutGS: Dropping Out Gaussians for Better Sparse-view Rendering
Yexing Xu, Longguang Wang, Minglin Chen et al.
EnvGS: Modeling View-Dependent Appearance with Environment Gaussian
Tao Xie, Xi Chen, Zhen Xu et al.
EVolSplat: Efficient Volume-based Gaussian Splatting for Urban View Synthesis
Sheng Miao, Jiaxin Huang, Dongfeng Bai et al.
EVPGS: Enhanced View Prior Guidance for Splatting-based Extrapolated View Synthesis
Jiahe Li, Feiyu Wang, Xiaochao Qu et al.
Feat2GS: Probing Visual Foundation Models with Gaussian Splatting
Yue Chen, Xingyu Chen, Anpei Chen et al.
FlexGS: Train Once, Deploy Everywhere with Many-in-One Flexible 3D Gaussian Splatting
Hengyu Liu, Yuehao Wang, Chenxin Li et al.
GaussHDR: High Dynamic Range Gaussian Splatting via Learning Unified 3D and 2D Local Tone Mapping
Jinfeng Liu, Lingtong Kong, Bo Li et al.
GaussianSpa: An “Optimizing-Sparsifying” Simplification Framework for Compact and High-Quality 3D Gaussian Splatting
Yangming Zhang, Wenqi Jia, Wei Niu et al.
GenFusion: Closing the Loop between Reconstruction and Generation via Videos
Sibo Wu, Congrong Xu, Binbin Huang et al.
Harnessing Frequency Spectrum Insights for Image Copyright Protection Against Diffusion Models
Zhenguang Liu, Chao Shuai, Shaojing Fan et al.
HiMoR: Monocular Deformable Gaussian Reconstruction with Hierarchical Motion Representation
Yiming Liang, Tianhan Xu, Yuta Kikuchi
HoGS: Unified Near and Far Object Reconstruction via Homogeneous Gaussian Splatting
Xinpeng Liu, Zeyi Huang, Fumio Okura et al.
LITA-GS: Illumination-Agnostic Novel View Synthesis via Reference-Free 3D Gaussian Splatting and Physical Priors
Han Zhou, Wei Dong, Jun Chen
Luminance-GS: Adapting 3D Gaussian Splatting to Challenging Lighting Conditions with View-Adaptive Curve Adjustment
Ziteng Cui, Xuangeng Chu, Tatsuya Harada
Mani-GS: Gaussian Splatting Manipulation with Triangular Mesh
Xiangjun Gao, Xiaoyu Li, Yiyu Zhuang et al.
MET3R: Measuring Multi-View Consistency in Generated Images
Mohammad Asim, Christopher Wewer, Thomas Wimmer et al.
MonoInstance: Enhancing Monocular Priors via Multi-view Instance Alignment for Neural Rendering and Reconstruction
Wenyuan Zhang, Yixiao Yang, Han Huang et al.
MOVIS: Enhancing Multi-Object Novel View Synthesis for Indoor Scenes
Ruijie Lu, Yixin Chen, Junfeng Ni et al.
MV-DUSt3R+: Single-Stage Scene Reconstruction from Sparse Views In 2 Seconds
Zhenggang Tang, Yuchen Fan, Dilin Wang et al.
MVGenMaster: Scaling Multi-View Generation from Any Image via 3D Priors Enhanced Diffusion Model
Chenjie Cao, Chaohui Yu, Shang Liu et al.
Novel View Synthesis with Pixel-Space Diffusion Models
Noam Elata, Bahjat Kawar, Yaron Ostrovsky-Berman et al.
ODHSR: Online Dense 3D Reconstruction of Humans and Scenes from Monocular Videos
Zetong Zhang, Manuel Kaufmann, Lixin Xue et al.
PUP 3D-GS: Principled Uncertainty Pruning for 3D Gaussian Splatting
Alex Hanson, Allen Tu, Vasu Singla et al.
RNG: Relightable Neural Gaussians
Jiahui Fan, Fujun Luan, Jian Yang et al.
Scene Splatter: Momentum 3D Scene Generation from Single Image with Video Diffusion Model
Shengjun Zhang, Jinzhao Li, Xin Fei et al.
Seeing A 3D World in A Grain of Sand
Yufan Zhang, Yu Ji, Yu Guo et al.
SfM-Free 3D Gaussian Splatting via Hierarchical Training
Bo Ji, Angela Yao
SpatialDreamer: Self-supervised Stereo Video Synthesis from Monocular Input
Zhen Lv, Yangqi Long, Congzhentao Huang et al.
Speedy-Splat: Fast 3D Gaussian Splatting with Sparse Pixels and Sparse Primitives
Alex Hanson, Allen Tu, Geng Lin et al.
SplatFlow: Multi-View Rectified Flow Model for 3D Gaussian Splatting Synthesis
Hyojun Go, byeongjun park, Jiho Jang et al.
SplineGS: Robust Motion-Adaptive Spline for Real-Time Dynamic 3D Gaussians from Monocular Video
Jongmin Park, Minh-Quan Viet Bui, Juan Luis Gonzalez Bello et al.
StreetCrafter: Street View Synthesis with Controllable Video Diffusion Models
Yunzhi Yan, Zhen Xu, Haotong Lin et al.
SVG-IR: Spatially-Varying Gaussian Splatting for Inverse Rendering
Hanxiao Sun, Yupeng Gao, Jin Xie et al.
VGGT: Visual Geometry Grounded Transformer
Jianyuan Wang, Minghao Chen, Nikita Karaev et al.
Zero-Shot Novel View and Depth Synthesis with Multi-View Geometric Diffusion
Vitor Guizilini, Muhammad Zubair Irshad, Dian Chen et al.