CVPR 2025 "3d scene representation" Papers
5 papers found
Deformable Radial Kernel Splatting
Yihua Huang, Mingxian Lin, Yangtian Sun et al.
CVPR 2025posterarXiv:2412.11752
9
citations
EnvGS: Modeling View-Dependent Appearance with Environment Gaussian
Tao Xie, Xi Chen, Zhen Xu et al.
CVPR 2025posterarXiv:2412.15215
16
citations
FlexGS: Train Once, Deploy Everywhere with Many-in-One Flexible 3D Gaussian Splatting
Hengyu Liu, Yuehao Wang, Chenxin Li et al.
CVPR 2025posterarXiv:2506.04174
2
citations
GaussianSpa: An “Optimizing-Sparsifying” Simplification Framework for Compact and High-Quality 3D Gaussian Splatting
Yangming Zhang, Wenqi Jia, Wei Niu et al.
CVPR 2025posterarXiv:2411.06019
11
citations
SeeGround: See and Ground for Zero-Shot Open-Vocabulary 3D Visual Grounding
Rong Li, Shijie Li, Lingdong Kong et al.
CVPR 2025posterarXiv:2412.04383
40
citations