ISMAR
229 papers tracked across 1 years
Top Papers in ISMAR 2025
View all papers →Design Principles and Challenges for Gaze + Pinch Interaction in XR
Ken Pfeuffer, Hans Gellersen, Mar Gonzalez-Franco
Integrated Augmented and Virtual Reality Technologies for Realistic Fire Drill Training
Hosan Kang, Jinseong Yang, Beom-Seok Ko et al.
HaHeAE: Learning Generalisable Joint Representations of Human Hand and Head Movements in Extended Reality
Zhiming Hu, Guanhua Zhang, Zheming Yin et al.
GS-ProCams: Gaussian Splatting-Based Projector-Camera Systems
Qingyue Deng, Jijiang Li, Haibin Ling et al.
Handows: A Palm-Based Interactive Multi-Window Management System in Virtual Reality
Jindu Wang, Ke Zhou, Haoyu Ren et al.
An Embodied AR Navigation Agent: Integrating BIM with Retrieval-Augmented Generation for Language Guidance
Hsuan-Kung Yang, Tsu-Ching Hsiao, Ryoichiro Oka et al.
Long-Term Experiences From Working with Extended Reality in the Wild
Verena Biener, Florian Jack Winston, Dieter Schmalstieg et al.
LitForager: Exploring Multimodal Literature Foraging Strategies in Immersive Sensemaking
Haoyang Yang, Elliott H Faa, Weijian Liu et al.
Revisiting Performance Models of Distal Pointing Tasks in Virtual Reality
Logan Lane, Feiyu Lu, Shakiba Davari et al.
Navigation Pixie: Implementation and Empirical Study Toward On-demand Navigation Agents in Commercial Metaverse
Hikari Yanagawa, Yuichi Hiroi, Satomi Tokida et al.
Will You Be Aware? Eye Tracking–Based Modeling of Situational Awareness in Augmented Reality
Zhehan Qu, Tianyi Hu, Christian Fronk et al.
EgoTrigger: Toward Audio-Driven Image Capture for Human Memory Enhancement in All-Day Energy-Efficient Smart Glasses
Akshay Paruchuri, Sinan Hersek, Lavisha Aggarwal et al.
SAMR: A Spatial-Augmented Mixed Reality Method for Enhancing Vision-Language Models in 3D Scene Understanding
Junjian Lin, WenZhuo Sun, Xiangyu Zhang et al.
See What I Mean? Mobile Eye-Perspective Rendering for Optical See-through Head-mounted Displays
Gerlinde Emsenhuber, Tobias Langlotz, Denis Kalkofen et al.
Dynamic Eyebox Steering for Improved Pinlight AR Near-eye Displays
Xinxing Xia, Zheye Yu, Dongyu Qiu et al.
Beyond Supervised Limits: Semi-Supervised Cybersickness Prediction from Physiological Signals with Minimal Labeled Data
A E M Ridwan, John Quarles, Rifatul Islam
Zeitgebers-Based User Experience Analysis and Time Perception Modeling via Transformer in VR
Yi Li, Zengyu Liu, Xiandi Zhu et al.
Exploring and Modeling the Effects of Eye-Tracking Accuracy and Precision on Gaze-Based Steering in Virtual Environments
Xuning Hu, Yichuan Zhang, Yushi Wei et al.
Focus-Aware Task Guidance: Adaptive AR Instruction Playback via Gaze and Location Tracking
Bowen Yuan, Hyunwoo Cho, Theophilus Teo et al.
Neck Goes VRrr: Reducing Rotation-Induced Virtual Reality Sickness through Neck Muscle Vibrations
Kun-Woo Song, Sang Ho Yoon